The
First Edition of the 3D Atlas of Ann Arbor captured six years
of work on this topic prior to July, 2006. While the
earlier files in that work are important to understand the
development of the project and also to track how technological
and planning development did or did not mesh, the more recent
files in it appear of greater interest to most. The file that contains a great deal of detail of a few blocks
of downtown Ann Arbor, coupled with music to make points that
were, at the time, difficult to capture otherwise, seem of
particular interest (to display this file, one needs to have
installed some browser free plug-in to interact with the
virtual reality--Cortona
is one option). That file is actually three linked
files and it was designed to suggest possible flooding/ponding
scenarios in the downtown using a sort of "theatrical"
approach. It also incorporated links on buildings, in
the spirit of suggesting directions for various emergency
management applications. At the time, it was very
difficult at the time to create a model of the entire creek
floodplain; hence, only a few blocks were shown.
The advent of
good aerials of Ann Arbor in Google Earth®, in September of 2006, made it possible to overcome
such difficulty. The earlier strategy of lifting a plane
through modeled topography could now be employed on the
existing terrain in Google Earth®. Terrain no longer needed to be modeled;
previously, a Triangulated Irregular Network had been created
from contour maps in GIS software and then imported to
high-end graphics software. The resulting files were
very large and precluded any possibility of showing a vast
expanse of terrain. Still, Google Earth® did not become really useful until good aerials of Ann
Arbor appeared already installed in Google Earth®. Then, the matter of pulling a plane through
various elevations to simulate how contours fill with water
became a strategy that could make some sense: one could
at least have an aerial view of the urban context in which
such filling was taking place. Beyond the general aerial
context, showing considerable detail for the entire city, one
might wish also to have 3D buildings modeled so that when one
drives laterally through the city, the buildings appear
upright and in fact might show, when coupled with the planes
representing water, the elevation to which the water would
reach on buildings.
Links to files showing 'five-globe awards':
File 0
File 1
In Google Earth® one has simultaneously a browser, a 3D navigational
tool, and more. Thus, it is important to attempt to
capture all of the previous 3D Atlas work within the Google
Earth® context. It is to this latter task that this
second edition is devoted. The reader of this book will
need to download a free version of Google Earth® in order to understand the content. It is highly
recommended that the reader do so right now, before proceeding
with the remainder of the work.
Link to
Google Earth®, version 4 beta, download.